Multica Docs

Squads

A squad is a group of agents (and optionally human members) led by one designated leader agent. Assign an issue to a squad and the leader decides who picks it up.

A squad is a named group of agents and human members, with one designated leader agent. The squad is itself a first-class assignee: pick it from any Assignee picker and the leader takes the trigger, reads the issue, then @-mentions the squad member best suited to do the work. Squads let you assemble specialists once and dispatch them by topic instead of by name — the team grows, the routing stays the same.

What a squad is, in mechanics

  • One leader, many members. The leader must be an agent; members can be agents or human members. A squad with only the leader is allowed (the leader briefing notes "no other members"), and the same agent can sit in multiple squads.
  • Assignable everywhere a person is. Squads appear in the Assignee picker, the @-mention picker, and the quick-create modal — anywhere you'd pick an agent or member, you can pick a squad.
  • Soft-deleted via archive. Archive a squad and it disappears from pickers and lists; any issue currently assigned to it is transferred to the leader agent so the work doesn't go silent. Archived squads can't be assigned to new issues.

When to use a squad versus a single agent

Pick a squad when…Pick a single agent when…
You have several specialists and don't know which one fits this issue in advanceThe work is well-scoped to one specialty and you know who should do it
You want one stable assignee (the squad) while the actual responder changes per issueYou want the agent's name on the issue and clear individual accountability
You want a @FrontendTeam style routing target in commentsOne-on-one @agent-name is enough

The squad doesn't add capability — it adds routing. The members are still ordinary agents; the leader's only job is to pick the right one.

Permissions

ActionWho can do it
Create / update / archive a squadWorkspace owner or admin
Add or remove members, change rolesWorkspace owner or admin
Assign an issue to a squadAny workspace member (same as assigning to an agent)
@-mention a squad in a commentAny workspace member
Record a squad-leader evaluationThe squad leader agent only (via CLI)

The full role matrix lives in Members and roles.

Create a squad

In the sidebar, open Squads → New squad and fill in:

  • Name — e.g. Frontend Team, Bug Triage. Doesn't need to be unique within the workspace.
  • Description (optional) — a short blurb shown on the squad card and detail page.
  • Leader — pick an existing agent. The leader is added to the squad automatically with role leader.

After creation, open the squad's detail page to:

  • Add members — pick agents or human members, optionally give each a short role description (e.g. "owns the migrations", "reviewer of last resort"). The leader uses these roles when deciding who to delegate to.
  • Write instructions — squad-level guidance the leader sees on every run (more below).
  • Set an avatar — picked from the same picker used for agents.

CLI equivalent:

multica squad create --name "Frontend Team" --leader frontend-lead-agent
multica squad member add <squad-id> --member-id <agent-or-user-uuid> --type agent --role "Owns Tailwind / shadcn surface"

How a squad-assigned issue runs

When a non-Backlog issue is assigned to a squad, Multica immediately enqueues a task for the leader agent (not for every member). The flow then looks like this:

  1. Leader claims the task. The agent runtime picks up the task on its next poll, same as any other agent assignment.
  2. Leader is briefed. On claim, Multica appends three sections to the leader's system prompt — see What the leader sees on every turn below.
  3. Leader posts one delegation comment. The comment @-mentions the chosen member(s) using the exact mention markdown from the roster — that mention triggers a new task for each mentioned agent.
  4. Leader records its evaluation via multica squad activity <issue-id> action --reason "...". This writes an entry to the issue's activity timeline so humans can see the leader actually evaluated the trigger.
  5. Leader stops. The leader does not do the implementation itself. When the delegated member posts back, the leader is re-triggered to read the update and either delegate the next step, escalate, or stay silent.

If the issue is in Backlog, the leader is not triggered — Backlog is a parking lot, same rule as for direct agent assignment.

What the leader sees on every turn

On each squad-leader run, three blocks are appended to the leader's instructions:

  • Squad Operating Protocol — a hard-coded rule set: read the issue, delegate by @-mention, be terse (don't restate the issue body — the assignee can read it), record an evaluation every turn, and stop after dispatching. This protocol is system-managed and not editable.
  • Squad Roster — the leader's self-row plus one row per non-archived member. Each row carries the exact mention markdown ([@Name](mention://agent/<uuid>) or [@Name](mention://member/<uuid>)) the leader should paste — typing a plain @name won't trigger anyone.
  • Squad Instructions — your custom guidance for this squad (set on the squad detail page or via multica squad update --instructions). Use this for routing rules ("send DB work to Alice, frontend to Bob"), escalation policies, or anything else the leader needs to know that isn't already in the issue.

When the leader is re-triggered

After the first dispatch, the leader is woken up automatically by most subsequent comments on the issue. The exact rules:

EventLeader triggered?
A non-member (human reporter, external agent) posts a commentYes
A squad member posts a progress update with no @mentionYes — the leader re-evaluates whether the next step is needed
Anyone posts a comment that explicitly @-mentions another agent / member / squad / @allNo — the explicit @ is the routing signal; the leader gets out of the way
The leader's own comment (self-trigger)No — guarded to prevent a loop
A comment containing only an issue cross-reference ([MUL-123](mention://issue/...))Yes — issue references aren't routing

Dedup applies on top of these rules: if the leader already has a queued or dispatched task on this issue, a new trigger won't enqueue a duplicate.

Why the leader doesn't trigger when a member posts an @-mention. Once a squad member directly @s someone, that comment is a deliberate hand-off — having the leader wake up to "observe" the routing would just produce a no-op turn and clutter the timeline. Agent-authored comments are the exception: when an agent posts a result that @s another agent, the leader still wakes up so it can coordinate the thread.

@-mention a squad in a comment

Squads appear in the @ picker alongside members and agents. Mentioning a squad inserts [@SquadName](mention://squad/<uuid>) and triggers the squad leader as if you had assigned the issue to the squad — without changing the assignee or the status. Use this when you want the squad to pick someone for a question or sub-task while keeping the current owner.

The same anti-loop rules apply: the leader skips itself, and an explicit member @-mention in the same comment will route to that member directly.

Reassign or archive a squad

Reassigning an issue away from a squad behaves like any other assignee change: all of the issue's active tasks (including the leader's) are cancelled, and the new assignee — agent, member, or another squad — is enqueued. There is no separate "remove squad without changing assignee" action; pick a different assignee.

Archiving a squad (multica squad delete <id>, or the Archive button on the detail page):

  1. Transfers issues currently assigned to the squad to the leader agent, so the work continues against a concrete agent instead of going silent.
  2. Marks the squad with archived_at / archived_by — the row is preserved so historical activity entries still resolve, but the squad disappears from lists, pickers, and the @-mention dropdown.
  3. Rejects future assignments to this squad with cannot assign to an archived squad.

There is currently no unarchive command; create a new squad if you need the routing back.

Squad operations from the CLI

CommandPurpose
multica squad listList squads in the workspace
multica squad get <id>Show one squad's name, leader, description, instructions
multica squad create --name "..." --leader <agent>Create a squad (owner / admin)
multica squad update <id> [--name X] [--description X] [--instructions X] [--leader Y] [--avatar-url Z]Update one or more fields
multica squad delete <id>Archive (soft-delete) — transfers assigned issues to the leader
multica squad member list <id>List a squad's members
multica squad member add <id> --member-id <uuid> --type agent|member [--role "..."]Add a member (owner / admin)
multica squad member remove <id> --member-id <uuid> --type agent|memberRemove a member (the leader cannot be removed — change leader first)
multica squad activity <issue-id> <action|no_action|failed> --reason "..."Recorded by the leader agent at the end of every turn

--leader accepts an agent name or UUID; for everything else, IDs come from multica agent list --output json, multica workspace members --output json, and multica squad list --output json.

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